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@ -1,4 +1,4 @@
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var size, type, alignment, sax, bufferSize, result, i, arr, ID, findID, h, arrList, arrID, arrX, arrY, arrName, findHatchlingID, hatchling, lowestPosX, lowestPosY, enemyCount, arrData, xDiff, yDiff, spectator, playerInBossRoom, arrMapIcon, playerRoom;
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var size, type, alignment, sax, bufferSize, result, i, arr, ID, findID, h, arrList, arrID, arrX, arrY, arrName, findHatchlingID, hatchling, lowestPosX, lowestPosY, enemyCount, arrData, xDiff, yDiff, spectator, playerInBossRoom, arrMapIcon, playerRoom, playerState;
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if (!connected)
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{
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if (isConnected >= 0)
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@ -730,6 +730,12 @@ if (((!global.ingame) || (!global.opshowhud)) && global.saxmode)
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yDiff = (oClient.posY - arrData[2])
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sax = arrData[3]
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spectator = arrData[5]
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playerState = arrData[6]
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if (playerState == 27)
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{
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xDiff *= 2
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yDiff *= 2
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}
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if ((abs(xDiff) < lowestPosX || abs(yDiff) < lowestPosY) && sax != global.sax && ID != global.clientID)
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{
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if spectator
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