Fix compilation error after adding languages

pull/16/head
Miepee 4 years ago
parent b7e01ee3c2
commit 1a3a07f677

@ -14,21 +14,21 @@ namespace Atomic.Language {
[System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Text_fr { internal class Text {
private static System.Resources.ResourceManager resourceMan; private static System.Resources.ResourceManager resourceMan;
private static System.Globalization.CultureInfo resourceCulture; private static System.Globalization.CultureInfo resourceCulture;
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Text_fr() { internal Text() {
} }
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
internal static System.Resources.ResourceManager ResourceManager { internal static System.Resources.ResourceManager ResourceManager {
get { get {
if (object.Equals(null, resourceMan)) { if (object.Equals(null, resourceMan)) {
System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Atomic.Language.Text_fr", typeof(Text_fr).Assembly); System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Atomic.Language.Text_fr", typeof(Text).Assembly);
resourceMan = temp; resourceMan = temp;
} }
return resourceMan; return resourceMan;

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