From 1a3a07f6774c1688cb4c3b5de838abbe602bf91f Mon Sep 17 00:00:00 2001 From: Miepee Date: Fri, 24 Feb 2023 16:12:40 +0100 Subject: [PATCH] Fix compilation error after adding languages --- Atomic/Language/Text.Designer.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Atomic/Language/Text.Designer.cs b/Atomic/Language/Text.Designer.cs index 0f1dcbc..99f12be 100644 --- a/Atomic/Language/Text.Designer.cs +++ b/Atomic/Language/Text.Designer.cs @@ -14,21 +14,21 @@ namespace Atomic.Language { [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - internal class Text_fr { + internal class Text { private static System.Resources.ResourceManager resourceMan; private static System.Globalization.CultureInfo resourceCulture; [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] - internal Text_fr() { + internal Text() { } [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] internal static System.Resources.ResourceManager ResourceManager { get { if (object.Equals(null, resourceMan)) { - System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Atomic.Language.Text_fr", typeof(Text_fr).Assembly); + System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Atomic.Language.Text_fr", typeof(Text).Assembly); resourceMan = temp; } return resourceMan;