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AM2Rogue/Export_Code/gml_Object_oTesterEye_Draw_...

13 lines
411 B

draw_self()
draw_sprite(sTesterEyeCenter, -1, (x + centerx), (y + centery))
draw_sprite_ext(sTesterEyeShine, shine_frame, x, y, 1, 1, 0, -1, shinefx)
if flashing
{
draw_set_blend_mode(bm_add)
repeat (2)
draw_sprite_ext(sprite_index, -1, x, y, 1, 1, image_angle, -1, (flashing / 5))
draw_set_blend_mode(bm_normal)
}
if (shutter_frame < 4)
draw_sprite(sTesterShutter, shutter_frame, x, y)