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AM2Rogue/Export_Code/gml_Object_oQueenLegBack_Dr...

14 lines
517 B

if (oControl.mod_fusion == 1 || oControl.MonsterPalettesFusionOnly == 0)
pal_swap_set(oControl.QueenPalette, 2, 0)
if (!flashing)
draw_sprite(spr_foot, -1, x, y)
else
{
draw_sprite_ext(spr_foot, -1, x, y, 1, 1, image_angle, make_color_rgb((255 - (fxtimer * 63)), (255 - (fxtimer * 63)), (255 - (fxtimer * 63))), 1)
draw_set_blend_mode(bm_add)
repeat (2)
draw_sprite_ext(spr_foot, -1, x, y, 1, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
draw_set_blend_mode(bm_normal)
}
shader_reset()