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AM2Rogue/Export_Code/gml_Object_oGlowFly_Step_0.gml

42 lines
922 B

enemy_active_check(20)
if (active == 1 && stun == 0 && frozen == 0)
{
if (state == 0)
{
if (statetime == 0)
{
direction = image_angle
image_index = 0
}
if (statetime >= 60)
{
state = 1
statetime = 0
}
}
if (state == 1)
{
direction = image_angle
speed = 8
if (image_index < 2)
image_index += 0.5
if collision_line((x + lengthdir_x(5, direction)), (y + lengthdir_y(5, direction)), (x + lengthdir_x(6, direction)), (y + lengthdir_y(6, direction)), oSolid, true, true)
{
speed = 0
image_angle += 180
if (image_angle > 360)
image_angle -= 360
state = 0
statetime = -1
}
}
}
else
{
speed = 0
image_speed = 0
}
if (state == 100)
enemy_death()
event_inherited()