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AM2Rogue/Export_Code/gml_Object_oDestroyedBlock_...

17 lines
371 B

if (type == 0)
sprite_index = sBlockShoot
if (type == 1)
sprite_index = sBlockBomb
if (type == 2)
sprite_index = sBlockMissile
if (type == 3)
sprite_index = sBlockSMissile
if (type == 4)
sprite_index = sBlockSpeed
if (type == 5)
sprite_index = sBlockStep
if (type == 6)
sprite_index = sBlockPBomb
if (type == 7)
sprite_index = sBlockScrew