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64 lines
1.9 KiB
64 lines
1.9 KiB
var block_id;
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if (room != rm_transition)
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{
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characterStepEvent()
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prevmapposx = global.mapposx
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prevmapposy = global.mapposy
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global.myposx = floor((x / 320))
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global.myposy = floor(((y - 8) / 240))
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global.mapposx = (global.myposx + global.mapoffsetx)
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global.mapposy = (global.myposy + global.mapoffsety)
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if (global.dmap[global.mapposx, global.mapposy] == 0)
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global.dmap[global.mapposx, global.mapposy] = 1
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if (prevmapposx != global.mapposx || prevmapposy != global.mapposy)
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{
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with (oControl)
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event_user(2)
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}
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}
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else
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image_speed = 0
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block_id = noone
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if instance_exists(oBlockStep)
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{
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if platformCharacterIs(ON_GROUND)
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{
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if (dash == 0)
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block_id = collision_line((x - 6), (y + 1), (x + 6), (y + 1), oBlockStep, false, true)
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else
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{
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block_id = collision_point(x, (y + 1), oBlockStep, 0, 1)
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if (block_id != noone && y < (block_id.y + 2))
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{
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with (block_id)
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sboost = 1
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}
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}
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if (block_id != noone && y < (block_id.y + 2))
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{
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with (block_id)
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event_user(0)
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}
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}
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else if (state == GRIP)
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{
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if (facing == RIGHT)
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block_id = collision_point((x + 8), (y - 24), oBlockStep, 0, 1)
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else
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block_id = collision_point((x - 8), (y - 24), oBlockStep, 0, 1)
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if (block_id != noone)
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{
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with (block_id)
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event_user(0)
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}
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}
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}
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if instance_exists(empspark)
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{
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if ((turning == 0 && morphing == 0 && unmorphing == 0 && walljumping == 0 && (state == STANDING || state == RUNNING || state == DUCKING || (state == JUMPING && vjump == 1))) || (state == GRIP && ((facing == RIGHT && aimdirection != 0) || (facing == LEFT && aimdirection != 1))))
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{
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empspark.x = (x + aspr2x)
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empspark.y = (y + aspr2y)
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}
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}
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