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216 lines
6.5 KiB
216 lines
6.5 KiB
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<object>
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<spriteName>sMotoRun</spriteName>
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<solid>0</solid>
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<visible>-1</visible>
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<depth>-3</depth>
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<persistent>0</persistent>
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<parentName>oEnemy</parentName>
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<maskName><undefined></maskName>
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<events>
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<event eventtype="0" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>event_inherited();
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makeActive();
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setCollisionBounds(-10, -20, 10, 0);
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myhealth = 90;
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freezehp = 10;
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damage = 25;
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hitsound = sndEHit1;
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deathsound = sndEDeath1;
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platyoffset = -14;
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frozenspr = sMotoFrozen;
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state = 0;
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facing = 1;
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mymask = instance_create(x, y, oMotoMask);
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="1" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>if (instance_exists(mymask)) with (mymask) instance_destroy();
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="3" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>enemy_active_check(30);
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enemy_target_check(140, 0);
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if (active == 1 && frozen == 0) {
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yVel += 0.2;
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if (isCollisionBottom(1) == 1) yVel = 0;
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if (state == 0) {
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sprite_index = sMotoRun;
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image_speed = 0;
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image_index = 0;
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if (statetime > 60) {
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state = 1;
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statetime = 0;
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}
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}
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if (state == 1) {
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xVel = 3 * facing;
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sprite_index = sMotoRun;
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image_speed = 0.5;
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if (statetime == 0) image_index = 0;
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if (statetime > 60 && (oCharacter.x < x - 32 && facing == 1 || oCharacter.x > x + 32 && facing == -1)) {
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state = 2;
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statetime = 0;
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}
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if (collision_line(x + 11 * facing, y - 16, x + 11 * facing, y - 8, oSolid, true, true) > 0) {
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state = 2;
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statetime = 20;
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xVel = 0;
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}
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if (statetime > 30 && (facing == 1 && collision_point(x + 32, y - 8, oMoto, true, true) || facing == -1 && collision_point(x - 32, y - 8, oMoto, true, true))) {
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state = 2;
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statetime = 10;
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}
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if (collision_line(x + 12 * facing, y - 8, x + 12 * facing, y + 24, oSolid, true, true) == noone) {
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state = 2;
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statetime = 20;
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xVel *= 0.2;
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}
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if (isCollisionRight(1) && facing == 1 || isCollisionLeft(1) && facing == -1) {
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if (collision_line(x + 11 * facing, y - 20, x + 11 * facing, y - 4, oSolid, true, true) == noone) while (isCollisionBottom(1)) y -= 1;
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}
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if (collision_line(x + 16 * facing, y - 48, x + 16 * facing, y - 18, oSolid, true, true) == noone && collision_line(x + 16 * facing, y - 16, x + 16 * facing, y - 8, oSolid, true, true) > 0) {
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state = 3;
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statetime = 0;
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}
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} // if (state == 1)
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if (state == 2) {
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xVel *= 0.9;
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sprite_index = sMotoTurn;
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image_speed = 0;
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if (statetime < 22) {
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image_index = 0;
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} else image_index = 1;
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if (statetime == 26) facing = -facing;
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if (statetime > 30) {
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state = 1;
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statetime = -1;
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}
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}
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if (state == 3) {
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xVel = 3 * facing;
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if (statetime == 0) {
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yVel = -3;
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sprite_index = sMotoRun;
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image_speed = 0;
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image_index = 3;
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}
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if (statetime > 2) {
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if (isCollisionBottom(1)) {
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state = 1;
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statetime = -1;
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}
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}
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}
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if (stun == 0) moveTo(xVel, yVel);
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} // if (active == 1 && frozen == 0)
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event_inherited();
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if (state == 100) {
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with (mymask) instance_destroy();
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enemy_death();
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}
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if (instance_exists(mymask)) {
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mymask.x = x + 4 * facing;
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mymask.y = y;
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mymask.image_xscale = facing;
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if (frozen > 0) {
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mymask.canhit = 0;
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} else mymask.canhit = 1;
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}
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="8" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>event_inherited();
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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</events>
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<PhysicsObject>0</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>0</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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<PhysicsObjectGroup>0</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>-1</PhysicsObjectKinematic>
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<PhysicsShapePoints/>
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</object>
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