sMotoRun
0
-1
-3
0
oEnemy
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
event_inherited();
makeActive();
setCollisionBounds(-10, -20, 10, 0);
myhealth = 90;
freezehp = 10;
damage = 25;
hitsound = sndEHit1;
deathsound = sndEDeath1;
platyoffset = -14;
frozenspr = sMotoFrozen;
state = 0;
facing = 1;
mymask = instance_create(x, y, oMotoMask);
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(mymask)) with (mymask) instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
enemy_active_check(30);
enemy_target_check(140, 0);
if (active == 1 && frozen == 0) {
yVel += 0.2;
if (isCollisionBottom(1) == 1) yVel = 0;
if (state == 0) {
sprite_index = sMotoRun;
image_speed = 0;
image_index = 0;
if (statetime > 60) {
state = 1;
statetime = 0;
}
}
if (state == 1) {
xVel = 3 * facing;
sprite_index = sMotoRun;
image_speed = 0.5;
if (statetime == 0) image_index = 0;
if (statetime > 60 && (oCharacter.x < x - 32 && facing == 1 || oCharacter.x > x + 32 && facing == -1)) {
state = 2;
statetime = 0;
}
if (collision_line(x + 11 * facing, y - 16, x + 11 * facing, y - 8, oSolid, true, true) > 0) {
state = 2;
statetime = 20;
xVel = 0;
}
if (statetime > 30 && (facing == 1 && collision_point(x + 32, y - 8, oMoto, true, true) || facing == -1 && collision_point(x - 32, y - 8, oMoto, true, true))) {
state = 2;
statetime = 10;
}
if (collision_line(x + 12 * facing, y - 8, x + 12 * facing, y + 24, oSolid, true, true) == noone) {
state = 2;
statetime = 20;
xVel *= 0.2;
}
if (isCollisionRight(1) && facing == 1 || isCollisionLeft(1) && facing == -1) {
if (collision_line(x + 11 * facing, y - 20, x + 11 * facing, y - 4, oSolid, true, true) == noone) while (isCollisionBottom(1)) y -= 1;
}
if (collision_line(x + 16 * facing, y - 48, x + 16 * facing, y - 18, oSolid, true, true) == noone && collision_line(x + 16 * facing, y - 16, x + 16 * facing, y - 8, oSolid, true, true) > 0) {
state = 3;
statetime = 0;
}
} // if (state == 1)
if (state == 2) {
xVel *= 0.9;
sprite_index = sMotoTurn;
image_speed = 0;
if (statetime < 22) {
image_index = 0;
} else image_index = 1;
if (statetime == 26) facing = -facing;
if (statetime > 30) {
state = 1;
statetime = -1;
}
}
if (state == 3) {
xVel = 3 * facing;
if (statetime == 0) {
yVel = -3;
sprite_index = sMotoRun;
image_speed = 0;
image_index = 3;
}
if (statetime > 2) {
if (isCollisionBottom(1)) {
state = 1;
statetime = -1;
}
}
}
if (stun == 0) moveTo(xVel, yVel);
} // if (active == 1 && frozen == 0)
event_inherited();
if (state == 100) {
with (mymask) instance_destroy();
enemy_death();
}
if (instance_exists(mymask)) {
mymask.x = x + 4 * facing;
mymask.y = y;
mymask.image_xscale = facing;
if (frozen > 0) {
mymask.canhit = 0;
} else mymask.canhit = 1;
}
1
603
7
0
0
-1
2
self
0
0
1
event_inherited();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1