Prep for 1.5.3 release

main
Lojemiru 5 years ago
parent ade1610145
commit 4a294ed5d1

@ -25,7 +25,7 @@
<arguments> <arguments>
<argument> <argument>
<kind>1</kind> <kind>1</kind>
<string>global.monsterStr = "Monster"; <string>global.monsterStr = "monster";
randomize(); randomize();
@ -318,7 +318,7 @@ ini_close();
// NOT Dymanic Version Number // NOT Dymanic Version Number
global.fontVersion = font_add_sprite_ext(sVersionFont, "V.0123456789B", true, 1); global.fontVersion = font_add_sprite_ext(sVersionFont, "V.0123456789B", true, 1);
global.am2r_version = "B1.5.3"; // no longer dynamic, not worth the effort to maintain - mostly because of Android oddities. global.am2r_version = "V1.5.3"; // no longer dynamic, not worth the effort to maintain - mostly because of Android oddities.
// Android // Android
global.gamestarted = 0; global.gamestarted = 0;

@ -31,6 +31,7 @@
if (os_type == os_android) instance_destroy(); if (os_type == os_android) instance_destroy();
/*
targetroom = rm_a0h11; targetroom = rm_a0h11;
bigdisplaytest = 0; bigdisplaytest = 0;
viewmode = 0; viewmode = 0;
@ -65,6 +66,8 @@ msg_loadout = 0;
if (os_type == os_android) instance_destroy(); if (os_type == os_android) instance_destroy();
/*
if (mouse_check_button(mb_left) &amp;&amp; global.ingame) { if (mouse_check_button(mb_left) &amp;&amp; global.ingame) {
oCharacter.x = mouse_x; oCharacter.x = mouse_x;
oCharacter.y = mouse_y; oCharacter.y = mouse_y;

@ -53,7 +53,6 @@
<instances> <instances>
<instance objName="oControl" x="16" y="16" name="inst_100000" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="oControl" x="16" y="16" name="inst_100000" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="oMusicV2" x="16" y="32" name="inst_100001" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="oMusicV2" x="16" y="32" name="inst_100001" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="oTestKeys" x="128" y="64" name="inst_9F763717" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances> </instances>
<tiles/> <tiles/>
<PhysicsWorld>0</PhysicsWorld> <PhysicsWorld>0</PhysicsWorld>

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