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43 lines
1.6 KiB
43 lines
1.6 KiB
/// sv6_get_main()
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list = ds_list_create();
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ds_list_read(list, base64_decode(file_text_read_string(argument0)));
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i = 0;
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global.save_room = readline();
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if(!instance_exists(oClient)){
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global.difficulty = readline();
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global.gametime = readline();
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global.itemstaken = readline();
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global.etanks = readline();
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global.mtanks = readline();
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global.stanks = readline();
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global.ptanks = readline();
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global.monstersleft = readline();
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global.monstersarea = readline();
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global.lavastate = readline();
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global.mapmarker = readline();
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global.mapmarkerx = readline();
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global.mapmarkery = readline();
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} else if(instance_exists(oClient) && global.lastroom == gameoverroom){
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//don't reset values
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refill_heath_ammo();
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} else if(instance_exists(oClient) && global.lastroom != gameoverroom && string_count("rm_a", room_get_name(global.lastroom)) == 0){
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global.difficulty = readline();
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global.gametime = readline();
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global.itemstaken = readline();
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global.etanks = readline();
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global.mtanks = readline();
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global.stanks = readline();
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global.ptanks = readline();
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global.monstersleft = readline();
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global.monstersarea = readline();
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global.lavastate = readline();
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global.mapmarker = readline();
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global.mapmarkerx = readline();
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global.mapmarkery = readline();
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} else if(instance_exists(oClient) && global.lastroom != gameoverroom && string_count("rm_a", room_get_name(global.lastroom)) > 0){
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//don't reset values
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refill_heath_ammo();
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}
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ds_list_clear(list);
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