milesthenerd
c150277dc2
Increased sleep margin
5 years ago
milesthenerd
41169d46fe
Hopefully fixed the Queen's phase sync when fighting a second time
5 years ago
milesthenerd
e7be1f41b4
Updated datafile structure
5 years ago
milesthenerd
d153f6a10c
Fixed metroid deaths and (hopefully) corrected queen fight sync
5 years ago
milesthenerd
0a11efb327
Added correct metroid death for players in same room
5 years ago
milesthenerd
4b8f33f098
Fix door crash
5 years ago
milesthenerd
353434a319
Merge branch 'main' into dev
5 years ago
milesthenerd
7663074340
Update readme
5 years ago
milesthenerd
5fe4409e62
Added F3 to show seed
5 years ago
milesthenerd
f0cd4ac3b0
Merge branch 'dev' into main
5 years ago
milesthenerd
c893e3808d
Added experimental random seed auto sync
5 years ago
milesthenerd
1edb32e209
Reverted change that broke project file
5 years ago
milesthenerd
9923532438
Revert "Getting locked in final metroid rooms should no longer be possible"
...
This reverts commit 5b74de42a7 .
5 years ago
milesthenerd
4ba53aaa9d
Revert "Getting locked in final metroid rooms should no longer be possible"
...
This reverts commit 5b74de42a7 .
5 years ago
milesthenerd
14dcbb309b
Gitignore update
5 years ago
milesthenerd
810ddd21d0
Update README.md
5 years ago
milesthenerd
5b74de42a7
Getting locked in final metroid rooms should no longer be possible
5 years ago
milesthenerd
ad5b179dc2
Update README.md
5 years ago
milesthenerd
28a2ed67ee
Merge remote-tracking branch 'lassiterm/dev' into dev
5 years ago
milesthenerd
c3ed02d96e
Reverted ipaddress.txt
5 years ago
milesthenerd
ba24a742ae
Added Queen health sync and much more
...
The Queen's health and death syncs between clients, player deaths sync, metroids disappear if they are in the same room as another player when the metroid dies, array syncing is vastly improved and should be 100% accurate, and half of the rooms leading up to the queen will unlock the doors if another player kills the last metroid while all players are in the same room.
5 years ago
milesthenerd
6c49dda7f9
Update README.md
6 years ago
milesthenerd
869037eca6
Update README.md
6 years ago
milesthenerd
28d953cd59
Update README.md
6 years ago
milesthenerd
e25400feee
Update README.md
6 years ago
milesthenerd
a3b58f0604
Syncing improved and lava state syncing added
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The syncing may still break if one player loads a save while the other is playing, and this has not been tested with more than two clients at once
6 years ago
milesthenerd
296d66e501
Update README.md
6 years ago
milesthenerd
ebdc6d5270
Fixed massive buffer size when updating vital arrays
...
It now only updates the exact indexes of the arrays that changed rather than the full array
6 years ago
milesthenerd
3e1bcd98a1
Update to oClient to comment out F3 code
6 years ago
milesthenerd
8cc5918275
Update to oClient to comment out F3 code
6 years ago
milesthenerd
102f46e34a
Readme update (again)
6 years ago
lassiterm
f925a887eb
Merge pull request #1 from lassiterm/dev
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Merge dev with main
6 years ago
milesthenerd
6f8184109c
Readme update
6 years ago
milesthenerd
2fbadc92bf
Readme update
6 years ago
milesthenerd
3c23ec0044
Basic co-op commit
...
This contains the bare minimum for co-op to work with no QoL features. More on the way.
6 years ago
Lojical
7364ede476
Update LICENSE
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Revised because attempting enforcement on hyper-specific use cases is, quite frankly, dumb, and places unnecessary burden on project management. Unless a specific issue arises, this is the final license for the project.
Good riddance, 2020.
6 years ago
Lojemiru
e363b4b6b5
Initial code population
6 years ago
Lojemiru
ad75b34e82
Initial commit
6 years ago