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26 lines
495 B
26 lines
495 B
action_inherited()
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makeActive()
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setCollisionBounds(-16, -8, 16, 8)
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myhealth = 30
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damage = 16
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if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0))
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{
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freezehp = floor((myhealth * 0.15))
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if (freezehp < 1)
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freezehp = 1
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}
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hitsound = 79
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deathsound = 77
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canfreeze = 1
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hitmissileexpl = 0
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platyoffset = -3
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frozenspr = 405
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target = 0
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canattack = 1
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flipx = 0
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state = 1
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alarm[0] = (60 + random(60))
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image_speed = 0.5
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hitemp = 1
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empspr = 408
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