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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oTPO2_Step_0.gml

32 lines
626 B

action_inherited()
if (active == 1 && stun == 0 && frozen == 0)
{
if (state == 1)
{
if (distance_to_object(oCharacter) < 200)
state = 2
}
if (state == 2)
{
if (oCharacter.x >= x)
hspeed += 0.07
if (oCharacter.x < x)
hspeed -= 0.07
if ((oCharacter.y - 24) >= y)
vspeed += 0.1
if ((oCharacter.y - 24) < y)
vspeed -= 0.1
if (speed > 3)
speed = 3
}
image_speed = 0.5
}
else
speed = 0
if (state == 100)
{
enemy_death()
repeat (5)
instance_create(x, y, oDebris)
}