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46 lines
1.3 KiB
46 lines
1.3 KiB
var tempnumcounter;
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global.curropt = 0
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if ((!global.shaders_compiled) && (!global.mod_gamebeaten))
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global.curropt = 2
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tempnumcounter = 0
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if global.shaders_compiled
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num_bwfilter = tempnumcounter++
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num_baby = tempnumcounter++
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if global.shaders_compiled
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num_MSRfusion = tempnumcounter++
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num_IGT = tempnumcounter++
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lastitem = tempnumcounter
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vTargetY = ((18 * lastitem) + 30)
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active = 0
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alarm[0] = 5
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i = 0
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repeat (lastitem + 1)
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{
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canedit[i] = 1
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i += 1
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}
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targety = y
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view_object[0] = id
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timer = 0
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event_user(0)
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with (oSS_Control)
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active = 1
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with (oSS_Fg)
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active = 1
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tip[num_baby] = get_text("ExtrasMenu", "EarlyBaby_Tip")
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if global.shaders_compiled
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tip[num_MSRfusion] = get_text("ExtrasMenu", "FusionMSRsuit_Tip")
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if global.shaders_compiled
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tip[num_bwfilter] = get_text("ExtrasMenu", "GBFilter_Tip")
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tip[num_IGT] = get_text("ExtrasMenu", "IGT_Tip")
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tip[lastitem] = get_text("GlobalOptions", "ExitMain_Tip")
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global.tiptext = tip[global.curropt]
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alarm[1] = 1
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modeindex = 0
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if (global.gamemode == 3)
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modeindex = get_text("Title-Additions", "GameSlot_NewGame_ClassicMode")
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if (global.gamemode == 4)
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modeindex = get_text("Title-Additions", "GameSlot_NewGame_AM2Random")
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if (global.gamemode == 5)
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modeindex = get_text("Title-Additions", "GameSlot_NewGame_SplitRandom")
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