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11 lines
385 B
11 lines
385 B
if (smissile == 0)
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make_smoke_explosion2((startx + ((x - startx) / 2)), (starty + ((y - starty) / 2)))
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else
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make_smoke_explosion((startx + ((x - startx) / 2)), (starty + ((y - starty) / 2)))
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flame = instance_create(x, y, oMissileFlame)
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flame.image_angle = image_angle
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if smissile
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flame.sprite_index = sSMissileFlame
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if icemissiles
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flame.sprite_index = sIceMissileFlame
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