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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oItemBall_Other_...

12 lines
298 B

ballfade = instance_create(x, y, oFXTrail)
ballfade.sprite_index = sprite_index
ballfade.fadespeed = 0.1
ballfade.depth = 10
ballfx = instance_create(x, y, oFXTrail)
ballfx.sprite_index = sItemBallFX
ballfx.alpha = 3
ballfx.fadespeed = 0.1
ballfx.additive = 1
ballfx.depth = -10
instance_destroy()