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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oControl_Other_1...

39 lines
872 B

if (global.playerhealth <= 0 && global.saxmode && global.sax && oCharacter.sprite_index != sCoreXSAX)
global.playerhealth = 1
if (global.playerhealth >= 0 && global.sax && global.saxmode)
exit
if (instance_exists(oClient) && oClient.connected)
{
global.currX = oCharacter.x
global.currY = oCharacter.y
with (oClient)
event_user(9)
}
with (oCharacter)
{
x -= view_xview[0]
y -= view_yview[0]
visible = false
}
view_xview[0] = 0
view_yview[0] = 0
mus_current_fadeout()
sfx_stop_all()
sfx_play(sndPlayerDeath)
global.vibL = 0
global.vibR = 0
global.ingame = 0
global.darkness = 0
global.gotolog = -1
global.transitiontype = 3
global.spectatorOption = 1
if (global.spectatorOption && global.lobbyLocked)
{
global.spectator = 1
global.spectatorIndex = -1
}
global.mapposx = 2
global.mapposy = 2
event_user(3)
room_goto(rm_death)