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37 lines
764 B
37 lines
764 B
action_inherited()
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canbeX = 0
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myhealth = ((global.maxmissiles * 5) + global.mod_boss1Health)
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damage = global.mod_boss1Dhead
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hitmissileexpl = 0
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hitscrewattack = 0
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canbehit = 0
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hitbeam = 1
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hitmissile = 1
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hitbomb = 1
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hitpseudoscrew = 0
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hitsound = 193
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deathsound = 59
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canfreeze = 0
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platyoffset = -6
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frozenspr = sprite_index
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flipx = 0
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facing = 1
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state = 0
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image_alpha = 0
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image_speed = 0
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edge_l = 64
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edge_r = 256
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phase = 0
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movetime = 120
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block1 = instance_create(16, 32, oBoss1Block)
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block1.facing = 1
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block2 = instance_create(304, 32, oBoss1Block)
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block2.facing = -1
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wall1 = instance_create(0, 80, oSolid2x2)
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wall1.image_yscale = 3
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wall2 = instance_create(288, 80, oSolid2x2)
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wall2.image_yscale = 3
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wheel = instance_create(x, y, oBoss1Wheel)
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sparkcounter = 0
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dead = 0
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