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@ -57,11 +57,11 @@ for (h = 0; h < array_length_1d(global.itemSamus); h++)
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itemCount++
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itemCount++
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}
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}
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itemCount = (itemCount / 2)
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itemCount = (itemCount / 2)
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if global.freeForAll
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itemCount = (global.totalItemCount / ds_list_size(playerList))
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global.damageMult = ((itemCount / 88) * 3)
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global.damageMult = ((itemCount / 88) * 3)
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if global.experimental
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if global.experimental
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global.damageMult = ((itemCount / 88) * 5)
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global.damageMult = ((itemCount / 88) * 5)
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if global.freeForAll
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global.damageMult = (((global.totalItemCount / ds_list_size(playerList)) / 88) * 3)
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etankCount = 0
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etankCount = 0
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for (i = 0; i < array_length_1d(global.itemSAX); i++)
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for (i = 0; i < array_length_1d(global.itemSAX); i++)
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{
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{
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