Fixed map bug again

main
DodoBirb 4 years ago
parent 1f54683f1b
commit dbcad6bbe8

@ -572,6 +572,7 @@ if (global.classicmode == 0 && global.opshowhud)
if (playerState != 1) if (playerState != 1)
{ {
if combatState if combatState
{
draw_sprite_ext(oControl.MultitroidMapIcon, (arrData[0] - 1), (((276 + widescreen_space) + 16) - (xDiff * 8)), (12 - (yDiff * 8)), 1, 1, direction, c_white, oControl.malpha) draw_sprite_ext(oControl.MultitroidMapIcon, (arrData[0] - 1), (((276 + widescreen_space) + 16) - (xDiff * 8)), (12 - (yDiff * 8)), 1, 1, direction, c_white, oControl.malpha)
drawn = 1 drawn = 1
} }
@ -582,4 +583,5 @@ if (global.classicmode == 0 && global.opshowhud)
} }
} }
} }
}
} }

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