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DistributionCenter/docs/changelog.md

1.1 KiB

1.5.2

  • Enabled negative X offsets for title overlays. New format is at the top of the readme file, as usual.
  • Subscreen ammo sprites updated.
  • Re-implemented the nighttime Landing Site Septoggs.
  • Updated the Extras Menu to hide shader options if they are unsupported on the target platform.
  • Reduced the Queen Metroid's body contact damage during the first movement phase.
  • Removed all downwards waterfall room transitions except the very top one.
  • Fixed widescreen language variant title overlay detection.
  • Fixed Linux Area Intro translation loading.
  • Fixed display scaling when widescreen is enabled; the game should no longer extend beyond screens with non-standard aspect ratios.
  • Fixed a hardlock in the Distribution Center on Hard/Fusion Difficulty by disabling bomb block regeneration in one room.
  • Fixed several widescreen tiling errors.
  • Fixed a few more Serris AI bugs, including the notorious spinning bug.
  • Fixed an animation bug that affected the Tester's cannons.
  • Fixed a scrolling bug in the Display Options menu on Android.
  • Fixed a camera snapping issue in widescreen.
  • Other minor fixes.