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# 1.5.2
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- Enabled negative X offsets for title overlays. New format is at the top of the readme file, as usual.
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- Subscreen ammo sprites updated.
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- Re-implemented the nighttime Landing Site Septoggs.
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- Updated the Extras Menu to hide shader options if they are unsupported on the target platform.
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- Reduced the Queen Metroid's body contact damage during the first movement phase.
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- Removed all downwards waterfall room transitions except the very top one.
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- Fixed widescreen language variant title overlay detection.
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- Fixed Linux Area Intro translation loading.
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- Fixed display scaling when widescreen is enabled; the game should no longer extend beyond screens with non-standard aspect ratios.
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- Fixed a hardlock in the Distribution Center on Hard/Fusion Difficulty by disabling bomb block regeneration in one room.
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- Fixed several widescreen tiling errors.
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- Fixed a few more Serris AI bugs, including the notorious spinning bug.
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- Fixed an animation bug that affected the Tester's cannons.
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- Fixed a scrolling bug in the Display Options menu on Android.
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- Fixed a camera snapping issue in widescreen.
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- Other minor fixes.
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