From 0b640883cef5e1ae652ca1845e18b08d1d256b05 Mon Sep 17 00:00:00 2001 From: Lojical <33508026+Lojemiru@users.noreply.github.com> Date: Tue, 16 Feb 2021 01:51:03 -0600 Subject: [PATCH] Create changelog.md --- docs/changelog.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 docs/changelog.md diff --git a/docs/changelog.md b/docs/changelog.md new file mode 100644 index 0000000..2950048 --- /dev/null +++ b/docs/changelog.md @@ -0,0 +1,17 @@ +# 1.5.2 +- Enabled negative X offsets for title overlays. New format is at the top of the readme file, as usual. +- Subscreen ammo sprites updated. +- Re-implemented the nighttime Landing Site Septoggs. +- Updated the Extras Menu to hide shader options if they are unsupported on the target platform. +- Reduced the Queen Metroid's body contact damage during the first movement phase. +- Removed all downwards waterfall room transitions except the very top one. +- Fixed widescreen language variant title overlay detection. +- Fixed Linux Area Intro translation loading. +- Fixed display scaling when widescreen is enabled; the game should no longer extend beyond screens with non-standard aspect ratios. +- Fixed a hardlock in the Distribution Center on Hard/Fusion Difficulty by disabling bomb block regeneration in one room. +- Fixed several widescreen tiling errors. +- Fixed a few more Serris AI bugs, including the notorious spinning bug. +- Fixed an animation bug that affected the Tester's cannons. +- Fixed a scrolling bug in the Display Options menu on Android. +- Fixed a camera snapping issue in widescreen. +- Other minor fixes.