Make mac compatible with eto.macOS

pull/45/head
Miepee 3 years ago
parent 03addb9fb5
commit dde3bcb30f

@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<OutputType>WinExe</OutputType> <OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net6.0-macos</TargetFramework>
<RuntimeIdentifiers>osx-x64;osx-arm64</RuntimeIdentifiers> <RuntimeIdentifiers>osx-x64;osx-arm64</RuntimeIdentifiers>
<RollForward>LatestMajor</RollForward> <RollForward>LatestMajor</RollForward>
<Configurations>Debug;Release</Configurations> <Configurations>Debug;Release</Configurations>
@ -18,7 +18,6 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="Eto.Platform.macOS" Version="2.7.1" /> <PackageReference Include="Eto.Platform.macOS" Version="2.7.1" />
<PackageReference Include="Eto.Platform.Mac64" Version="2.7.1" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

@ -9,7 +9,7 @@
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>1.0</string> <string>1.0</string>
<key>LSMinimumSystemVersion</key> <key>LSMinimumSystemVersion</key>
<string>10.12</string> <string>10.14</string>
<key>CFBundleDevelopmentRegion</key> <key>CFBundleDevelopmentRegion</key>
<string>en</string> <string>en</string>
<key>NSHumanReadableCopyright</key> <key>NSHumanReadableCopyright</key>
@ -17,4 +17,4 @@
<key>CFBundleIconFile</key> <key>CFBundleIconFile</key>
<string>Icon.icns</string> <string>Icon.icns</string>
</dict> </dict>
</plist> </plist>
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