global.mapoffsetx = 8 global.mapoffsety = 23 global.waterlevel = 0 global.floormaterial = 3 global.save_room = 24 global.darkness = 1 if (global.event[302] == 0) { if (instance_number(oCharacter) > 0) mus_change(musArea7A) else oMusicV2.currentbgm = 286 } else if (instance_number(oCharacter) > 0) mus_change(musArea7C) else oMusicV2.currentbgm = 288