global.mapoffsetx = 54 global.mapoffsety = 34 global.watertype = 0 global.waterlevel = 0 global.floormaterial = 1 global.darkness = 0 global.save_room = 12 if (instance_number(oCharacter) > 0) mus_change(musCaveAmbience) else oMusicV2.currentbgm = 260