enemy_death2() i = 0 repeat (36) { prj = instance_create(x, y, oRoboMineProj) prj.direction = (i * 10) prj.image_angle = direction prj.speed = 3 prj = instance_create(x, y, oRoboMineProj) prj.direction = (i * 10) prj.image_angle = direction prj.speed = 2 prj = instance_create(x, y, oRoboMineProj) prj.direction = (i * 10) prj.image_angle = direction prj.speed = 1 i += 1 } repeat (2) instance_create((x + irandom_range(-8, 8)), y, oHordeMini)