action_inherited() makeActive() setCollisionBounds(-8, -21, 8, 0) image_index = floor(random(5)) myhealth = 80 if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0)) { freezehp = floor((myhealth * 0.15)) if (freezehp < 1) freezehp = 1 } damage = 10 hitsound = 61 deathsound = 397 platyoffset = -14 frozenspr = 1812 canattack = 1 jumpheight = -2 state = 1 setmus = 0 unique = 0 itemdrop = 0 alarm[0] = (60 + random(60)) alarm[1] = (90 + random(150)) alarm[2] = (50 + random(130)) missdodge = 0 if (oControl.mod_monstersextremecheck == 1) damage = 15