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60 lines
1.9 KiB
60 lines
1.9 KiB
if instance_exists(s1)
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{
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s1.image_angle = (image_angle + sangle)
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s1.x = (x + lengthdir_x(soffset, (((image_angle + sangle) + 45) + (shuriken * 90))))
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s1.y = (y + lengthdir_y(soffset, (((image_angle + sangle) + 45) + (shuriken * 90))))
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}
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if instance_exists(s2)
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{
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s2.image_angle = ((image_angle + sangle) + 90)
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s2.x = (x + lengthdir_x(soffset, (((image_angle + sangle) + 135) + (shuriken * 90))))
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s2.y = (y + lengthdir_y(soffset, (((image_angle + sangle) + 135) + (shuriken * 90))))
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}
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if instance_exists(s3)
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{
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s3.image_angle = ((image_angle + sangle) + 180)
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s3.x = (x + lengthdir_x(soffset, (((image_angle + sangle) + 225) + (shuriken * 90))))
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s3.y = (y + lengthdir_y(soffset, (((image_angle + sangle) + 225) + (shuriken * 90))))
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}
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if instance_exists(s4)
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{
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s4.image_angle = ((image_angle + sangle) + 270)
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s4.x = (x + lengthdir_x(soffset, (((image_angle + sangle) + 315) + (shuriken * 90))))
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s4.y = (y + lengthdir_y(soffset, (((image_angle + sangle) + 315) + (shuriken * 90))))
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}
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if instance_exists(c1)
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{
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c1.image_angle = image_angle
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c1.x = (x + lengthdir_x(coffset, image_angle))
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c1.y = (y + lengthdir_y(coffset, image_angle))
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}
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if instance_exists(c2)
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{
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c2.image_angle = (image_angle + 90)
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c2.x = (x + lengthdir_x(coffset, (image_angle + 90)))
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c2.y = (y + lengthdir_y(coffset, (image_angle + 90)))
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}
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if instance_exists(c3)
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{
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c3.image_angle = (image_angle + 180)
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c3.x = (x + lengthdir_x(coffset, (image_angle + 180)))
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c3.y = (y + lengthdir_y(coffset, (image_angle + 180)))
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}
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if instance_exists(c4)
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{
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c4.image_angle = (image_angle + 270)
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c4.x = (x + lengthdir_x(coffset, (image_angle + 270)))
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c4.y = (y + lengthdir_y(coffset, (image_angle + 270)))
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}
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if instance_exists(eye)
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{
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eye.x = x
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eye.y = y
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}
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if instance_exists(glass)
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{
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glass.x = x
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glass.y = y
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glass.image_angle = image_angle
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}
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