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AM2Rogue/Export_Code/gml_Object_oTankHead_Other_...

10 lines
196 B

if (damaged == 0)
{
damaged = 1
sprite_index = sTankHeadDest
repeat (10)
instance_create((x + 10), y, oDebris)
make_explosion1big((x + 10), y)
sfx_play(sndRobotExpl)
}