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60 lines
2.7 KiB
60 lines
2.7 KiB
image_xscale = facing
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if (!flashing)
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{
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if (turning == 0)
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{
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draw_sprite_ext(sprite_index, -1, x, y, image_xscale, 1, image_angle, -1, image_alpha)
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if (myhealth > shell1hp)
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draw_sprite_ext(sShirkArmor1, -1, x, y, image_xscale, 1, image_angle, -1, image_alpha)
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if (myhealth > shell2hp)
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draw_sprite_ext(sShirkArmor2, -1, x, y, image_xscale, 1, image_angle, -1, image_alpha)
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}
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if (turning > 0)
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{
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draw_sprite_ext(sShirkTurn, -1, x, y, image_xscale, 1, image_angle, -1, image_alpha)
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if (myhealth > shell1hp)
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draw_sprite_ext(sShirkTurnArmor1, -1, x, y, image_xscale, 1, image_angle, -1, image_alpha)
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if (myhealth > shell2hp)
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draw_sprite_ext(sShirkTurnArmor2, -1, x, y, image_xscale, 1, image_angle, -1, image_alpha)
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}
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}
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if flashing
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{
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if (turning == 0)
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{
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draw_sprite_ext(sprite_index, -1, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1)
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if (myhealth > shell1hp)
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draw_sprite_ext(sShirkArmor1, -1, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1)
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if (myhealth > shell2hp)
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draw_sprite_ext(sShirkArmor2, -1, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1)
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draw_set_blend_mode(bm_add)
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repeat (3)
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{
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draw_sprite_ext(sprite_index, -1, x, y, image_xscale, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
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if (myhealth > shell1hp)
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draw_sprite_ext(sShirkArmor1, -1, x, y, image_xscale, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
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if (myhealth > shell2hp)
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draw_sprite_ext(sShirkArmor2, -1, x, y, image_xscale, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
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}
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draw_set_blend_mode(bm_normal)
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}
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if (turning > 0)
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{
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draw_sprite_ext(sShirkTurn, -1, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1)
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if (myhealth > shell1hp)
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draw_sprite_ext(sShirkTurnArmor1, -1, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1)
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if (myhealth > shell2hp)
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draw_sprite_ext(sShirkTurnArmor2, -1, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1)
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draw_set_blend_mode(bm_add)
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repeat (3)
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{
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draw_sprite_ext(sprite_index, -1, x, y, image_xscale, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
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if (myhealth > shell1hp)
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draw_sprite_ext(sShirkTurnArmor1, -1, x, y, image_xscale, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
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if (myhealth > shell2hp)
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draw_sprite_ext(sShirkTurnArmor2, -1, x, y, image_xscale, 1, image_angle, -1, (1 - (fxtimer * 0.25)))
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}
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draw_set_blend_mode(bm_normal)
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}
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}
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