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21 lines
419 B
21 lines
419 B
action_inherited()
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makeActive()
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setCollisionBounds(-4, -4, 4, 0)
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myhealth = 18
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if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0))
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{
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freezehp = floor((myhealth * 0.15))
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if (freezehp < 1)
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freezehp = 1
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}
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damage = 8
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hitsound = 61
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deathsound = 59
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platyoffset = -6
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frozenspr = 320
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target = 0
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canattack = 1
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flipx = 0
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state = 1
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alarm[0] = (120 + random(200))
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