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AM2Rogue/Export_Code/gml_Object_oQueen_Collision...

8 lines
165 B

if (canhit == 1)
{
if (state == 7 && phase < 2)
damage_player_push((damage / 2), 1, 90, 0, 4)
else
damage_player_push(damage, 1, 90, 0, 4)
}