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AM2Rogue/Export_Code/gml_Object_oQuake_Step_0.gml

28 lines
764 B

if global.ingame
{
if (delay > 0)
delay -= 1
else
shaking = 1
if shaking
{
if (global.classicmode == 0)
{
view_xport[0] = round(random(intensity))
view_yport[0] = round(random(intensity))
oControl.xShake = round(random(intensity))
oControl.yShake = round(random(intensity))
}
if (global.classicmode == 1)
{
view_xport[0] = (80 + round(random(intensity)))
view_yport[0] = (40 + round(random(intensity)))
oControl.xShake = (80 + round(random(intensity)))
oControl.yShake = (40 + round(random(intensity)))
}
duration -= 1
if (duration <= 0)
event_user(0)
}
}