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65 lines
1.9 KiB
65 lines
1.9 KiB
var pickup;
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if (hp <= 0)
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{
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repeat (10)
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{
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expl = instance_create(((x - 16) + random(32)), ((y - 16) + random(32)), oFXAnimSpark)
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expl.image_speed = (0.5 + random(0.5))
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expl.additive = 0
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expl.sprite_index = sExpl1
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expl.direction = random(360)
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expl.speed = (2 + random(1))
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}
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repeat (20)
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deb = instance_create(x, (y - 8), oIceShard)
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make_explosion4(x, y)
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instance_create(x, y, oScreenFlash)
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sfx_play(sndMissileExpl)
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PlaySoundMono(sndIceShatter)
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sfx_play(sndMonsterDeath)
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global.monstersleft -= 1
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global.monstersarea -= 1
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if (global.monstersarea < 1)
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global.monstersarea = 1
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if (global.monstersleft < 1)
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global.monstersleft = 1
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global.metdead[myid] = 1
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with (oMonsterDoorControl)
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alarm[1] = 1
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pickup = choose(0, 1)
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if (pickup == 0)
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{
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if (global.missiles < global.maxmissiles && global.maxmissiles > 0)
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{
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repeat (3)
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instance_create((x + random_range(-15, 15)), (y + random_range(-15, 15)), oMPickup)
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}
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else
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pickup = 1
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}
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if (pickup == 1)
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{
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if (global.smissiles < global.maxsmissiles && global.maxsmissiles > 0)
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instance_create(x, y, oSMPickup)
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}
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if (global.playerhealth < global.maxhealth && (oControl.mod_insanitymode == 0 || (global.difficulty < 2 && oControl.mod_insanitymode == 1)))
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{
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repeat (3)
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instance_create((x + random_range(-15, 15)), (y + random_range(-15, 15)), oHPickupBig)
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}
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if (room == rm_a7b08A && instance_number(oMonster) == 1)
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{
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if (global.monstersleft != 1)
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global.monstersleft = 1
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if (global.monstersarea != 1)
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global.monstersarea = 1
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instance_create(0, 0, oBigQuakeQueen)
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}
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instance_destroy()
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}
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else
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{
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flashing = 20
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sfx_play(sndMonsterHit)
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}
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