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21 lines
425 B
21 lines
425 B
var pushdir;
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if (other.x < x)
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pushdir = -1
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else
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pushdir = 1
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if (other.invincible == 0)
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{
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oMZeta.damagedealt += oMZeta.damage
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if (oMZeta.blur == 1)
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{
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with (oMZeta)
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{
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if (statetime < 17)
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statetime = 17
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}
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damage_player_push(oMZeta.damage, pushdir, 90, 0, 3.5)
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}
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else
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damage_player(oMZeta.damage, oMZeta.hpush, oMZeta.vpush, 0, 0)
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}
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