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AM2Rogue/Export_Code/gml_Object_oMOmega_Other_5.gml

11 lines
169 B

if (global.ingame == 1 && state != 0)
{
mus_stop(musOmegaFight)
with (oMusicV2)
{
alarm[4] = -1
bossbgm = 0
}
mus_current_fadein()
}