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AM2Rogue/Export_Code/gml_Object_oItemCutscene_St...

16 lines
504 B

if (active && global.itemtype == 0 && ((oControl.kStart && oControl.kStartPushedSteps == 0) || (oControl.kJump && oControl.kJumpPushedSteps == 0) || (oControl.kFire && oControl.kFirePushedSteps == 0)))
event_user(0)
if (ealpha < 1 && fadeout == 0)
ealpha += 0.05
if (ealpha > 0 && fadeout)
ealpha -= 0.05
if (ealpha >= 1 && fadeout == 0)
active = 1
if (ealpha <= 0 && fadeout)
{
global.ingame = 1
global.transitiontype = 3
room_goto(global.currentroom)
}
size = (ealpha * 24)