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16 lines
504 B
16 lines
504 B
if (active && global.itemtype == 0 && ((oControl.kStart && oControl.kStartPushedSteps == 0) || (oControl.kJump && oControl.kJumpPushedSteps == 0) || (oControl.kFire && oControl.kFirePushedSteps == 0)))
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event_user(0)
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if (ealpha < 1 && fadeout == 0)
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ealpha += 0.05
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if (ealpha > 0 && fadeout)
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ealpha -= 0.05
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if (ealpha >= 1 && fadeout == 0)
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active = 1
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if (ealpha <= 0 && fadeout)
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{
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global.ingame = 1
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global.transitiontype = 3
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room_goto(global.currentroom)
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}
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size = (ealpha * 24)
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