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23 lines
507 B
23 lines
507 B
action_inherited()
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makeActive()
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setCollisionBounds(-4, -12, 4, 0)
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image_index = floor(random(5))
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myhealth = 10
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if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0))
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{
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freezehp = floor((myhealth * 0.15))
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if (freezehp < 1)
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freezehp = 1
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}
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damage = 6
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hitsound = 61
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deathsound = 59
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platyoffset = -14
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frozenspr = 305
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canattack = 1
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jumpheight = -2
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state = 1
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alarm[0] = (60 + random(120))
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alarm[1] = (90 + random(200))
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alarm[2] = (200 + random(200))
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