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32 lines
492 B
32 lines
492 B
flashing = 10
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roaring = 30
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sfx_play(sndErisHit)
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if (hp < 100 && hp >= 75)
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phase = 0
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if (hp < 75 && hp >= 50)
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{
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phase = 1
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if (boostphase == 0)
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boostphase = 1
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}
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if (hp < 50 && hp >= 25)
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{
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phase = 2
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if (boostphase == 2)
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boostphase = 3
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}
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if (hp < 25)
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{
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phase = 3
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if (boostphase == 4)
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boostphase = 5
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}
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if (hp <= 0)
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{
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state = 100
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statetime = 0
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}
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for (i = 1; i < (bodylength - 1); i += 1)
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mybody[i].flashing = 10
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tailobj.flashing = 10
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