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AM2Rogue/Export_Code/gml_Object_oDestroyedBlock_...

24 lines
647 B

if (type == 0)
block = instance_create(x, y, oBlockShoot)
if (type == 1)
block = instance_create(x, y, oBlockBomb)
if (type == 2)
block = instance_create(x, y, oBlockMissile)
if (type == 3)
block = instance_create(x, y, oBlockSMissile)
if (type == 4)
block = instance_create(x, y, oBlockSpeed)
if (type == 5)
block = instance_create(x, y, oBlockStep)
if (type == 6)
block = instance_create(x, y, oBlockPBomb)
if (type == 7)
block = instance_create(x, y, oBlockScrew)
block.regentime = regentime
block.active = 0
block.material = 0
block.delay = delay
block.link_id = link_id
block.visible = true
instance_destroy()