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65 lines
1.5 KiB
65 lines
1.5 KiB
event_inherited()
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enemy_active_check(40)
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enemy_target_check(90, 1)
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if (active == 1 && frozen == 0)
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{
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if (state == 0)
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{
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image_index += 0.1
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if (target && statetime > 150)
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{
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state = 1
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statetime = 0
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image_index = 0
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sprite_index = sBlobThrowerWater
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frozenspr = 1491
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}
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}
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if (state == 1)
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{
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if (image_index < 6)
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image_index += 0.15
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if (image_index >= 6)
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{
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state = 2
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statetime = 0
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sprite_index = sBlobThrowerWaterIdle
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frozenspr = 1487
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}
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}
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if (state == 2)
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{
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image_index += 0.1
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if (image_index >= 4.99 && image_index <= 5.01)
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{
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if (instance_number(oBlobWater) < 30)
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{
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repeat irandom_range(3, 6)
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instance_create(x, (y - 40), oBlobWater)
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}
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}
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if (statetime > 100 && image_index >= 6)
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{
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state = 3
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statetime = 0
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sprite_index = sBlobThrowerWater
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frozenspr = 1491
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image_index = 6
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}
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}
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if (state == 3)
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{
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if (image_index > 0)
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image_index -= 0.2
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if (image_index <= 0 && statetime > 10)
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{
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state = 0
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statetime = 0
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sprite_index = sBlobThrowerWaterClosed
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frozenspr = 1489
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}
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}
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}
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if (state == 100)
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enemy_death()
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