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AM2Rogue/Export_Code/gml_Object_oArachnusFirebal...

33 lines
527 B

image_angle += 20
if (x < 32)
CollisionLeft = 1
else
CollisionLeft = 0
if (x > 288)
CollisionRight = 1
else
CollisionRight = 0
if (CollisionRight && hspeed > 0)
{
hspeed *= -1
sfx_play(sndProjHit1)
make_smoke_explosion(x, y)
}
if (CollisionLeft && hspeed < 0)
{
hspeed *= -1
sfx_play(sndProjHit1)
make_smoke_explosion(x, y)
}
if fading
{
if (image_alpha > 0)
image_alpha -= 0.1
else
instance_destroy()
}
if (y > 178)
y -= 0.5
if (speed < 4)
speed += 0.01