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global.enablecontrol = 1
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view_xview[0] = 0
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view_yview[0] = 0
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global.vibL = 0
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global.vibR = 0
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global.ingame = 0
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global.darkness = 0
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with (oControl)
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displaygui = 1
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remove_persistent_objects()
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room_change(2, 0)
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