action_inherited() canbeX = 0 myhealth = 15 if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0)) { freezehp = floor((myhealth * 0.15)) if (freezehp < 1) freezehp = 1 } damage = 4 hitsound = 77 deathsound = 80 platyoffset = -6 frozenspr = 325 target = 0 canattack = 1 state = 1 image_speed = 0 if (global.difficulty == 0) alarm[0] = 90 if (global.difficulty == 1) alarm[0] = 60 if (global.difficulty == 2) alarm[0] = 60 hitemp = 1 empspr = 324 freezefall = 0