draw_set_alpha(1) if (oControl.mod_fusion == 0) { if (global.currentsuit == 0) { if (global.hijump == 0) draw_sprite_ext(sSubScrPlayer, 0, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) else draw_sprite_ext(sSubScrPlayer, 1, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) } if (global.currentsuit == 1) { if (global.hijump == 0) draw_sprite_ext(sSubScrPlayer, 2, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) else draw_sprite_ext(sSubScrPlayer, 3, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) } if (global.currentsuit == 2) { if (global.hijump == 0) draw_sprite_ext(sSubScrPlayer, 4, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) else draw_sprite_ext(sSubScrPlayer, 5, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) } } else if (oControl.mod_fusion == 1) { if (global.currentsuit == 0) draw_sprite_ext(sSubScrPlayer, 6, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) if (global.currentsuit == 1 && oControl.msr_fusionsuit == 0) draw_sprite_ext(sSubScrPlayer, 7, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) if (global.currentsuit == 2 && oControl.msr_fusionsuit == 0) draw_sprite_ext(sSubScrPlayer, 8, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) if (global.currentsuit == 1 && oControl.msr_fusionsuit == 1) draw_sprite_ext(sSubScrPlayer, 9, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) if (global.currentsuit == 2 && oControl.msr_fusionsuit == 1) draw_sprite_ext(sSubScrPlayer, 10, x, y, 1, 1, 0, -1, oSubscreenMenu.ealpha) }