draw_sprite_ext(sprite_index, -1, (x + offx), (y + offy), 1, 1, image_angle, -1, 1) if flashing { draw_set_blend_mode(bm_add) repeat (2) draw_sprite_ext(sprite_index, -1, (x + offx), (y + offy), 1, 1, image_angle, -1, (flashing / 5)) draw_set_blend_mode(bm_normal) }