var tempnumcounter, i; global.curropt = 0 tempnumcounter = 0 num_seed = tempnumcounter++ num_useSeed = tempnumcounter++ num_elm = tempnumcounter++ num_insanity = tempnumcounter++ lastitem = tempnumcounter seed = string(oControl.mod_seed) while (string_length(seed) < 10) seed = ("0" + seed) editing = 0 digit = 0 i = 0 repeat (10) { digit[i] = string_char_at(seed, (i + 1)) i++ } vTargetY = ((18 * lastitem) + 30) active = 0 alarm[0] = 5 i = 0 repeat (lastitem + 1) { canedit[i] = 1 i += 1 } targety = y view_object[0] = id timer = 0 event_user(0) tip[num_seed] = get_text("GameplayMenu", "CustomSeed_Tip") tip[num_useSeed] = get_text("GameplayMenu", "UseSeed_Tip") tip[num_elm] = get_text("ExtrasMenu", "ExtremeMonsters_Tip") tip[num_insanity] = get_text("GameplayMenu", "InsanityMode_Tip") tip[lastitem] = get_text("GlobalOptions", "ExitMain_Tip") global.tiptext = tip[global.curropt] alarm[1] = 1